<BODY COLOR=black BACKGROUND=..\gfx/backdrop.jpg BGPROPERTIES=FIXED><FONT FACE=Verdana SIZE=2><FONT SIZE=3><B>

SC_drawObjectBounds

</B></FONT><BR>
<br>


SYNTAX<BR>

    SC_drawObjectBounds  objNum

<BR><BR>
        <u>-objNum</u>:    the object to show its bounds<br>
	    <br>
        Will draw a visable object of the shape of the object's representation<br>
        in the collision system. Objects setup as polygon will not draw any shape.<br>
        Objects setup as complex show every node from the root (surrounds whole object)<br>
        down to the nodes surrounding groups of individual polygons.<br><br>

        The bounds shape will update with every call to SC_updateObject<br>
        and can be deleted using SC_removeVisualBounds.<br><br>

<BR><BR>
RELATED INFO<BR>
<a href="..\Collision.htm">Collision Commands Menu<BR>
</a><a href="..\..\index.htm">Index</a><BR>
<BR>
<BR>
</FONT></BODY>